pub struct Realtime { /* private fields */ }Implementations§
Source§impl Realtime
impl Realtime
pub fn set_realtime_channel(&mut self, channel: RealtimeChannel)
pub fn set_bot_entity_id(&mut self, cx: &mut Cx, bot_entity_id: EntityId)
pub fn set_bot_context(&mut self, bot_context: Option<BotContext>)
Sourcepub fn connection_requested(&mut self) -> bool
pub fn connection_requested(&mut self) -> bool
Check if the realtime widget is requesting a new connection
Sourcepub fn take_conversation_messages(&mut self) -> Vec<Message>
pub fn take_conversation_messages(&mut self) -> Vec<Message>
Get conversation messages and clear the collection
Sourcepub fn reset_state(&mut self, cx: &mut Cx)
pub fn reset_state(&mut self, cx: &mut Cx)
Add reset_state method for cleanup when modal closes
Methods from Deref<Target = View>§
pub fn swap_child(&mut self, pos_a: usize, pos_b: usize)
pub fn child_index(&mut self, comp: &WidgetRef) -> Option<usize>
pub fn child_at_index(&mut self, index: usize) -> Option<&WidgetRef>
pub fn set_scroll_pos(&mut self, cx: &mut Cx, v: DVec2)
pub fn area(&self) -> Area
pub fn walk_from_previous_size(&self, walk: Walk) -> Walk
pub fn child_count(&self) -> usize
pub fn debug_print_children(&self)
pub fn set_key_focus(&self, cx: &mut Cx)
Trait Implementations§
Source§impl LiveApplyReset for Realtime
impl LiveApplyReset for Realtime
fn apply_reset( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, start_index: usize, nodes: &[LiveNode], )
Source§impl LiveApplyValue for Realtime
impl LiveApplyValue for Realtime
fn apply_value( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
Source§impl LiveHook for Realtime
impl LiveHook for Realtime
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveHookDeref for Realtime
impl LiveHookDeref for Realtime
fn deref_before_apply( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], )
fn deref_after_apply( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], )
Source§impl LiveNew for Realtime
impl LiveNew for Realtime
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Source§impl Widget for Realtime
impl Widget for Realtime
fn handle_event( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, )
fn draw_walk( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, ) -> DrawStep
fn handle_event_with( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, _sweep_area: Area, )
fn widget(&self, path: &[LiveId]) -> WidgetRef
fn widgets(&self, paths: &[&[LiveId]]) -> WidgetSet
fn widget_uid(&self) -> WidgetUid
fn widget_to_data( &self, _cx: &mut Cx, _actions: &[Box<dyn ActionTrait>], _nodes: &mut Vec<LiveNode>, _path: &[LiveId], ) -> bool
fn data_to_widget( &mut self, _cx: &mut Cx, _nodes: &[LiveNode], _path: &[LiveId], )
fn draw_3d( &mut self, _cx: &mut Cx3d<'_, '_>, _scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
fn draw_3d_all(&mut self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
fn draw_walk_all( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, )
fn draw_all(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw_unscoped(&mut self, cx: &mut Cx2d<'_, '_>) -> Result<(), WidgetRef>
fn draw_all_unscoped(&mut self, cx: &mut Cx2d<'_, '_>)
fn text(&self) -> String
fn set_text(&mut self, _cx: &mut Cx, _v: &str)
fn set_key_focus(&self, cx: &mut Cx)
fn key_focus(&self, cx: &Cx) -> bool
fn set_disabled(&mut self, _cx: &mut Cx, _disabled: bool)
fn disabled(&self, _cx: &Cx) -> bool
fn ref_cast_type_id(&self) -> TypeIdwhere
Self: 'static,
fn ui_runner(&self) -> UiRunner<Self>where
Self: Sized + 'static,
Source§impl WidgetMatchEvent for Realtime
impl WidgetMatchEvent for Realtime
Source§fn handle_audio_devices(
&mut self,
cx: &mut Cx,
devices: &AudioDevicesEvent,
_scope: &mut Scope<'_, '_>,
)
fn handle_audio_devices( &mut self, cx: &mut Cx, devices: &AudioDevicesEvent, _scope: &mut Scope<'_, '_>, )
Triggered at startup and whenever system audio devices change.
We use it to update the list of available audio devices and select the default ones.
fn handle_actions( &mut self, cx: &mut Cx, actions: &Actions, _scope: &mut Scope<'_, '_>, )
fn handle_next_frame( &mut self, _cx: &mut Cx, _e: &NextFrameEvent, _scope: &mut Scope<'_, '_>, )
fn handle_signal(&mut self, _cx: &mut Cx, _scope: &mut Scope<'_, '_>)
fn handle_midi_ports( &mut self, _cx: &mut Cx, _e: &MidiPortsEvent, _scope: &mut Scope<'_, '_>, )
fn handle_video_inputs( &mut self, _cx: &mut Cx, _e: &VideoInputsEvent, _scope: &mut Scope<'_, '_>, )
fn handle_http_response( &mut self, _cx: &mut Cx, _request_id: LiveId, _response: &HttpResponse, _scope: &mut Scope<'_, '_>, )
fn handle_http_request_error( &mut self, _cx: &mut Cx, _request_id: LiveId, _err: &HttpError, _scope: &mut Scope<'_, '_>, )
fn handle_http_progress( &mut self, _cx: &mut Cx, _request_id: LiveId, _progress: &HttpProgress, _scope: &mut Scope<'_, '_>, )
fn handle_http_stream( &mut self, _cx: &mut Cx, _request_id: LiveId, _data: &HttpResponse, _scope: &mut Scope<'_, '_>, )
fn handle_http_stream_complete( &mut self, _cx: &mut Cx, _request_id: LiveId, _data: &HttpResponse, _scope: &mut Scope<'_, '_>, )
fn handle_network_responses( &mut self, cx: &mut Cx, e: &Vec<NetworkResponseItem>, scope: &mut Scope<'_, '_>, )
fn widget_match_event( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, )
Source§impl WidgetNode for Realtime
impl WidgetNode for Realtime
fn visible(&self) -> bool
fn set_visible(&mut self, cx: &mut Cx, visible: bool)
fn area(&self) -> Area
fn walk(&mut self, cx: &mut Cx) -> Walk
fn redraw(&mut self, cx: &mut Cx)
fn find_widgets( &self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet, )
fn uid_to_widget(&self, uid: WidgetUid) -> WidgetRef
fn widget_design(&mut self) -> Option<&mut dyn WidgetDesign>
fn set_action_data(&mut self, _data: Arc<dyn ActionTrait>)
fn action_data(&self) -> Option<Arc<dyn ActionTrait>>
Auto Trait Implementations§
impl !Freeze for Realtime
impl !RefUnwindSafe for Realtime
impl !Send for Realtime
impl !Sync for Realtime
impl Unpin for Realtime
impl !UnwindSafe for Realtime
Blanket Implementations§
§impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
fn adaptive_view(&self, path: &[LiveId]) -> AdaptiveViewRef
§impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
fn bare_step_set(&mut self, paths: &[&[LiveId]]) -> BareStepSet
§impl<T> BareStepWidgetExt for Twhere
T: Widget,
impl<T> BareStepWidgetExt for Twhere
T: Widget,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more